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Assassin's Creed II game demo

Assassin's Creed II
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Title : Assassin's Creed II
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Assassin's Creed II is a third person action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. The sequel to Assassin's Creed, it was released on PlayStation 3 and Xbox 360 in November 2009. A PC version is scheduled for release in the first quarter of 2010.

Images from the content : Assassin's Creed II : Game detail
The player assumes the role of a young nobleman-turned-assassin named Ezio Auditore da Firenze who is seeking revenge on the rival families that murdered his father and brothers.


Plot

For most of the game, the player assumes the role of a young nobleman-turned-assassin named Ezio Auditore da Firenze (which when translated to English means "Eagle of Florence"). In an interview with Patrice Desilets, the game's creative director, it was revealed that Ezio's father, Giovanni, a banker and secretly an assassin, as well as both of his brothers have been executed; thus, the essence of the plot is to get revenge on the rival families that murdered them while Ezio watches over his mother and sister. Like Altaïr in the first game, Ezio is an ancestor of Desmond Miles, the modern day bartender who was captured by Abstergo, with Ezio himself being a descendant of Altaïr.
Images from the content : Assassin's Creed II : Game detail
The game picks up immediately after the events of Assassin's Creed with Desmond staring at cryptic messages on his bedroom wall. Desmond has synced with his ancestors so much, a "bleeding effect" has started to form, granting him the abilities of Altaïr. He escapes Abstergo with fellow assassin Lucy Stillman. They come to a nearby warehouse where Stillman reveals she and a new team have been working on a new device, the Animus 2.0. Desmond will view the memories of Ezio through the new machine. The hands-on also revealed that Ezio owns a small villa, which will act as a home space, but can be upgraded to include churches, shops, and brothels. As well as Ezio and his family, non-player characters can pay taxes to reside at the villa.

The game takes place in late 15th century and early 16th century in Italy during the Renaissance, approximately 300 years after the first game took place. Like Assassin's Creed, characters based on historical figures will be present in the game including Leonardo da Vinci, Niccolò Machiavelli, Caterina Sforza, Lorenzo de' Medici, the Pazzi Family, and Pope Alexander VI. Unlike Altaïr, whose ring finger was amputated as a sign of the Creed, Ezio's has not; his finger bears a ring displaying his family crest. This was made possible by just one of numerous technical advances made by Altaïr after the events of the first game.
Images from the content : Assassin's Creed II : Game detail
The game starts with a young Ezio living a life of luxury and privilege in Florence, Italy. He gets into a scruff with the son of a prominent family, Pazzi, who insults his parents. Reprimanded gently by his elder brother, Frederico and his father, Ezio becomes more involved with his family's affairs. His father, Giovanni, and another man, Uberto Alberti are discussing secret matters that Ezio can't make sense of, but seem urgent. Eventually, guards raid the Auditore home and arrest Ezio's father, elder and younger brothers, Petruccio. Ezio delivers evidence that can prove his family's innocence to Uberto, who promises to defend them at the hearing. But it turns out Bernaldi is a traitor who destroyed the evidence and sentenced the three Firenze men to death. Swearing vengeance, Ezio has to hide his mother and sister and learn the ways of the assassin. He is first taught stealth by Paola of the Courtesans, and later combat, by his uncle Mario, of the Mercenary faction.

After assassinating Uberto, apparently a city official in charge of the law, Ezio has to balance his life between assassinations and protecting his sister and mother, who refuses to speak after Ezio's father and brothers were taken. Now wanted in Florence, Ezio has to flee Firenze to Tuscany with his family to the Auditore villa. He meets up with Uncle Mario, whose mercenaries save his family from an attack by Pazzi. Mario then takes Ezio to the villa and trains him to fight and encourages him to follow in his father's footsteps as an assassin. However, Ezio does not want to become an assassin, but rather, simply wants to leave Italy and take care of his family.
Images from the content : Assassin's Creed II : Game detail
Gameplay
Assassin's Creed II takes place in an open world with nonlinear gameplay, allowing the player to free roam within the four regions: the cities of Venice, Rome, and Florence, and the Tuscan countryside; acquiring weapons which the character may buy from vendors at will. Also available is colored dye used to change the color of the player-character's outfit. An article published in Game Informer revealed that Assassin's Creed II would grant the player the ability to swim and use the canals of Venice as hiding spots and will allow the player to drag city guards into the water as a means of assassination. At E3 2009, it was confirmed by the creative director that Ezio would be able to "drive small boats". A young Leonardo da Vinci is present in the game, as an aid to the player who provides a host of weapons and contrseptions available for use. At one point in the game, the player can access da Vinci's flying machine (based on real-life plans by Da Vinci), keeping airborne using thermals from fires lit by friends gathered previously in the game. The game features a host of new mission types for the player to complete.


ScrewAttack revealed that there would be many weapons included in the game such as halberds, axes, long pikes, swords, daggers, and numerous others. Six additional weapons can be unlocked by players who complete Assassin's Creed: Bloodlines by linking their PSP to their PS3. Additionally, the player can disarm opponents and use their own weapons against them. The game is stated to have a much more sophisticated combat system; the player will have to use a variety of tactics on different enemies and – as demonstrated in E3 2009 demo – can now assassinate two people at once by means of Ezio's dual hidden blades. The player can also automatically commit a stealth kill if the player is positioned correctly in proximity to the target and if Ezio remains anonymous without having to select the hidden blades. The poison blade and a hidden gun are some of the hidden blade upgrades that Ezio will get from da Vinci.
Images from the content : Assassin's Creed II : Game detail
Images from the content : Assassin's Creed II : Game detail
The developers said that while in Assassin's Creed there were around 5-6 mission types, there are around 14-16 mission types in Assassin's Creed II. This makes for bigger missions altogether, as a mission may start as an escort mission, then become a chase mission, and then end as an assassination mission. The structure of missions from Assassin's Creed is taken away, so there is no more investigating, as missions are available from people on the street and people met in the game. There are roughly 200 missions in this game; one hundred are part of the main narrative, while the other hundred are side quests.

The health system has been adjusted to allow for a more dynamic and participatory experience, meaning that the "memory sync" system used in the first game only helps to recharge health up to a certain point. More grievous injuries require a trip to one of the many street-side doctors, who can help return Ezio to full strength.

As well as using water as a hiding place, the player can utilize a broader array of scenery as cover and can now blend in with any crowd rather than a group of scholars dressed in white, as in Assassin's Creed. Like in the 2006 video game Hitman: Blood Money, the game features a notoriety system, and the player will become more notorious as Ezio completes more missions, however Ezio's infamy can be reduced by bribing, removing wanted posters of him or assassinating witnesses. Also, a day and night cycle has been added to the game, giving the sense of a passage of time but additionally certain missions are only be able to be performed during the day or night . The game features an economic system that makes it possible to hire services from non-player characters (NPCs). Ezio can steal from any of the NPCs, and likewise there are NPCs who can also steal from Ezio. The player can also use money to buy tools made by Leonardo da Vinci.

Besides the main cities of the game, the player can access hidden locations such as catacombs and caves, the contents of which have been compared by the developers to the Prince of Persia series. Exploring these locations rewards the player. It has also been said that the player can choose to throw money to the ground, which attracts the attention of nearby civilians, creating a distraction. Additionally, the eagle vision from the first game has been improved, now giving the option of remaining in third person with eagle vision initiated, allowing the player to spot targets while moving.
Images from the content : Assassin's Creed II : Game detail
The animus has also been updated in Assassin's Creed II. This time, it has a database, providing extra information about all the key locations, characters and services that the player will encounter during play. For example, when the player approaches a famous landmark, such as the Santa Maria Novella in Florence, the player can view information about the building's history.

The trailer, which debuted at E3 2009, displayed many new things such as improved parkour mechanics. The main reveal of the trailer involved Ezio withdrawing his hidden blade to access a rudimentary gunpowder-based mechanic on his wristblade to take out a target from a distance. It has also been confirmed at E3 2009 that Desmond himself will "do more than just walk" in this game. Another feature, as seen in the gameplay video, no cover is safe, as guards can search them. To counter this Ezio has the ability to assassinate the incoming guards before detection, and placing the bodies in his former hiding location (he drags them into haystacks, places dead enemies on the bench he was sitting at between two allies etc). Another aspect revealed in the gameplay trailer was the addition of "smoke bombs" to aid in Ezio's escape.
http://astore.amazon.com/assassinscreedii03-20

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