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DragonBall Z: Infinite World game demo

DragonBall Z: Infinite World
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Title : DragonBall Z: Infinite World
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Dragon Ball Z: Infinite World (ドラゴンボールZ インフィニットワールド) is a video game for the PlayStation 2 based on the anime and manga series Dragon Ball. The game was developed by Dimps and published in North America by Atari and in Europe and Japan by Namco Bandai under the Bandai label.

Images from the content : DragonBall Z: Infinite World : Game detail
It was released in North America on November 4, 2008, in Japan on December 4, 2008, in Europe on December 5, 2008. It is the last Dragon Ball Z game to be released on the PlayStation 2 console.

The game is a fighting game, the player pits their character against other characters controlled by the in game AI or by another player, which depends on the mode that the player or players are in. The Dragon Mission game mode features other gameplay elements, making the gameplay less linear. Within a week of the game's initial release in Japan, it sold 76,452 units. The game received mixed reviews, with some of video games publications commenting on the similarites between other games from Dragon Ball Z.
Images from the content : DragonBall Z: Infinite World : Game detail
Gameplay
The game's mechanics are essentially the same as the Budokai games, with some elements carried over from Burst Limit. Players take control of and battle various characters from the Dragon Ball franchise. Forty-two characters are playable, in comparison with Budokai Tenkaichi 3, which boasted one-hundred and sixty-two characters in its roster.
Images from the content : DragonBall Z: Infinite World : Game detail
The story mode, called Dragon Mission, is displayed as a map with various objective missions icons that retell some of the battles within Dragon Ball Z and Dragon Ball GT. Players take control of their icon, a Goku avatar, by walking or running to an available mission icon. These missions range from standard and timed endurance battles. Other missions include mini games such as on-foot searches, races to reach a destination or find an item, timed button sequence responders and first person shooters
Images from the content : DragonBall Z: Infinite World : Game detail
Skill capsules are carried over from the Budokai games. They allow players to customize characters with a variety of special techniques and attributes. The capsules can be bought with Zeni, and the more of the same capsule a player buys, the stronger their effects become. This differs from the Budokai games, where skills had to be placed multiple times on a character for them to become stronger.
Images from the content : DragonBall Z: Infinite World : Game detail
Images from the content : DragonBall Z: Infinite World : Game detail

Images from the content : DragonBall Z: Infinite World : Game detail
A mode called "Fighter's Road" becomes available after certain goals are met. Players participate in a series of battles on four of the maps from the Dragon Mission mode. Like Dragon Mission, players are rewarded a certain amount of Zeni after every victory. They are also rewarded more Zeni according to how many battles they've won when they exit.
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